AI Insights · Timothy · April 2022
Top 5 Wild West Games in Italy: Q1 2022 Performance
Discover the performance of the top 5 Wild West games in Italy during Q1 2022, with insights on weekly downloads, revenue, and active users.
In Q1 2022, the top 5 Wild West games in Italy showed varied performance trends across weekly downloads, revenue, and active users. Here’s an overview of how each game fared during this period based on data from Sensor Tower.
Western Sniper: Wild West FPS from CASUAL AZUR GAMES experienced fluctuating weekly downloads. Starting at around 1.7K at the end of December, downloads peaked at 6.8K in mid-February before declining to approximately 2.1K by the end of March. The game's weekly active users mirrored this trend, rising from 4.3K to a peak of 11.3K in mid-February and settling at around 6K by the quarter’s end.
Westland Survival: Cowboy Game by Helio Games saw a consistent weekly revenue, averaging between $1.3K to $2K, with a peak of $2K in the last week of March. Downloads fluctuated, starting at 504 and peaking at 2.5K in late February. Active users showed a similar pattern, starting at 12.4K and peaking at 18K in late January before ending the quarter at 12.7K.
Gumslinger from Itatake had a relatively stable performance. Weekly revenue hovered around $74 to $160, with downloads peaking at 1.7K in early January and then stabilizing around 1.1K by the end of March. Weekly active users remained steady, with a slight decline from 2.5K at the end of December to 2.5K by the end of the quarter.
West Gunfighter by Candy Mobile had modest weekly revenue, peaking at $21 in mid-February. Downloads ranged from 961 to 1.5K, with a peak in early January. Active users showed a gradual decline from 5.9K at the end of December to 4.4K by the end of March.
West Game from LeyiGames saw its highest weekly revenue of $2.8K in mid-February, with a declining trend towards $1.7K by the end of March. Downloads started at 2.1K in late December and dropped significantly to around 156 by the end of March. Active users decreased from 12.1K to approximately 6.2K over the quarter.
For more detailed insights, visit Sensor Tower.